
Sells a random selection of unique items each visit. If killed, doesn't always respawn the next day, instead having the 1/40 chance. This includes Old Man and Travelling Merchant. Sells items that create colourful visual effects.ġ/40 chance to spawn after 14 town NPCs have been acquired. Sells the Wrench, Wire, and other mechanism items.Ĭan sell the Mechanic's Rod under certain conditions. Sells vanity items, such as the Familiar Set. Sells blowgun, imbuing station, summoner equipment, and fountains. Sells items such as the Tinkerer's Workshop.Īfter defeating the Goblin Invasion, find and speak to Goblin Tinkerer in the cavern layer.
TERRARIA MAKING A CRIMSON DESERT BIOME FREE
Speak to Stylist to free her from a Spider Cave. Sells items for coins or Defender Medals to summon and fight the Old One's Army.ĭefeat Eater of Worlds or Brain of Cthulhu to make him appear. Sells guns, bullets, and other kinds of ammo.Ī player has bullets or a gun that shoots bullets in their inventory. Speak to the Golfer in the Underground Desert. Sells golf clubs and other golfing accessories. Sells paints, painting tools, and paintings.Īcquire 8 other town NPCs, including Old Man and Travelling Merchant. Sells nature, corruption, and crimson items.Ĭan report the percentage of corruption, crimson, and Hallow in the world.ĭefeat a boss other than King Slime, or Wall of Flesh. Gives fishing quests, rewarding players if they complete them. Sells the Dye Vat crafting station and provides rare dyes in exchange for Strange Plants.Ī player has a dye item or any item used to create dyes.
TERRARIA MAKING A CRIMSON DESERT BIOME HOW TO
Provides tips on how to get other NPCs and lists all item recipes shown to him.Īll players have 50 silver coins or more combined.Ī player has an explosive in their inventory

Here are all the NPCs that will appear before activating Hardmode: They're either pets, for which you need to buy a licence from the Zoologist, or wandering NPCs that don't settle into town. An NPC's arrival is indicated by text that appears on-screen. You'll also need to have built a room for them before they arrive. Most NPCs in Terraria will visit your town when you've met their requirements. NPCs will live in these floating rooms happily and it prevents monsters from being able to get inside, since the floating houses can be placed above an enemy's jump height. You can remove the supports once the house is built to make these houses float. These rooms can even be built in the air. A flat surface such as a table or work bench.An entrance to the room (door/platform/trap door in ceiling).

Structural walls and ceiling with non-corrupted materials.A living space of 30 blocks or more (60 when you include walls, floor, and ceiling.Once built, the NPC will happily move in after a short time. These rooms need to be built to a certain specification. In addition to meeting an NPC's own personal requirements, you'll also need to build a room for every single NPC. This is particularly important during a Blood Moon when zombies can open doors. Most of them have weapons that they can defend themselves with, should your defences fall and enemies gain access your town. Thankfully NPCs aren't just meat shields. There are some notable exceptions where you need to have an item in your inventory for them to reappear, such as the Demolitionist and Arms Dealer that require either explosives or bullets respectively. When they are killed they are gone until the next day. NPCs aren't invincible, though it isn't the end of the world if they die. 7 town NPCs that are found in Hardmode.3 pets that you can purchase licences for.If we break down the types of NPCs in Terraria, there are:

The rest require certain conditions to be met to unlock. Only the guide will be in your town at the start of the game. There are 28 NPCs and 3 pets in Terraria.

So yeah, there are quite a few different NPCs out there.
